A procedurally generated ocean rendered using raymarching and a simple boat created using SDFs.

Credits:

Skybox: https://assetstore.unity.com/packages/2d/textures-materials/sky/3-skyboxes-25142

SDF resources: Inigo Quilez - https://iquilezles.org/articles/distfunctions/

Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorAxelf
GenreSimulation
Made withUnity
Tags3D, Atmospheric, nature, Physics, Procedural Generation, Unity

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